############################## [Root] Class=FixedSizeContainer Component=TopPieces ;Component=UseReticle Component=ObjectiveNotify Component=DeploymentNotify ;Component=ObjectivesScreen Component=Scoreboard ;Component=DialogTrays Component=BadConnectAlert EnabledAccess=Player,ShowHUD [TopPieces] Class=FixedSizeContainer ;Component=TempEditor Component=WeaponPanel Component=U2Assets Component=DamageIndicator Component=Health Component=Shield Component=Clip Component=Ammo Component=RocketNotifies Component=WeaponTrays Component=LowerHUD.LeftFrame Component=LowerHUD.RightFrame ;Component=ArtifactHolder Component=XMPHolder ;Component=StaminaHolder ;Component=SkillHolder Component=UseHolder ;Component=WeaponHolder Component=TargetID Component=PID.Root Component=ReturnToBase Component=Console.GameMessageHolder Component=Console.EnergyMessageHolder Component=Console.DeathMessageHolder Component=Console.MessageHolderFrame Component=Console.ScoreBoxHolderFrame ;Component=U2XMP.Root Component=U2XMP.VoiceMenu Component=U2XMP.DeployListing Component=Radar Component=Passengers Component=TimeRemaining Component=PreMatchCountdown Component=Spectator ;EnabledAccess=GameFlag,bDisplayHud [TimeRemaining] Class=Label Access=Player,GetTimeRemaining ColorAccess=Player,GetTimeRemainingColor EnabledAccess=Player,GetCountdownEnabled Align=HardCenter,HardTop ############################## [Health] Class=FixedSizeContainer Component=GlowFlash:Health/None/-14/-21 Component=ImageComponent Image=Health Component=ImageWipe TopImage=OrangeBar ;BottomImage=BarBackground Access=PlayerPawn,GetHealthPct AutoSize=true Location=48,0 Component=LabelShadow FloatAccess=PlayerPawn,GetHealth Font=HUD_Fonts.Micro12 Format=%03.0f Location=8,-1 Align=HardLeft,HardTop Location=32,48 [Shield] Class=FixedSizeContainer Component=GlowFlash:Shield/None/-14/-21 Component=ImageComponent Image=Shield Component=ImageWipe TopImage=BlueBar ;BottomImage=BarBackground Access=Player,GetPowerSuitPct AutoSize=true Location=48,0 Component=LabelShadow Access=Player,GetPowerSuitPowerString Font=HUD_Fonts.Micro12 Location=8,-1 Align=HardLeft,HardTop Location=64,74 [Clip] Class=FixedSizeContainer Component=GlowFlash:Clip/Right/14/-21 Component=ImageComponent Image=Clip Align=Right,None Component=ImageWipe TopImage=OrangeBarR ;BottomImage=BarBackgroundR Access=Player,GetAmmoClipPct Invert=true AutoSize=true Location=-48,0 Align=Right,None Component=LabelShadow Access=Player,GetClipRoundsRemaining Font=HUD_Fonts.Micro12 Align=Right,None Location=-8,-1 Align=HardRight,HardTop Location=-32,48 [Ammo] Class=FixedSizeContainer Component=GlowFlash:Ammo/Right/14/-21 Component=ImageComponent Image=Ammo Align=Right,None Component=ImageWipe TopImage=BlueBarR ;BottomImage=BarBackgroundR Access=Player,GetAmmoTotalPct Invert=true AutoSize=true Location=-48,0 Align=Right,None Component=LabelShadow Access=Player,GetTotalAmmoString Font=HUD_Fonts.Micro12 Align=Right,None Location=-8,-1 Align=HardRight,HardTop Location=-64,74 [GlowFlash] Class=MultiStateComponent State=NULL State=GlowFlashImage Transition=%0%Flash,1,0,0.8,GlowFlashImage TweenLocation=false TweenAlpha=true Align=%1%,None Location=%2%,%3% DrawOrder=1 [GlowFlashImage] Class=ImageComponent Image=%0%Glow Size=256,64 ############################## [WeaponTrays] Class=TileContainer Vertical=true FixedSpacing=30 Component=WeaponTray:1 Component=WeaponTray:2 Component=WeaponTray:3 Component=WeaponTray:4 Component=WeaponTray:5 Align=HardRight,HardCenter Location=0,-64 [WeaponTray] Class=MultiStateComponent State=NULL State=WeaponTrayC Transition=ShowWeaponTray%0%,1,1,0,NULL Transition=HideWeaponTray%0%,1,0,0.25,WeaponTrayC TriggerEvent=0,0.0,Event,WeaponPanelInitiate.PlaySound TweenLocation=false TweenLinear=true TweenAlpha=true [WeaponTrayC] Class=FixedSizeContainer Component=WeaponDispatch Component=WeaponBackground Component=WeaponSlotNum Component=WeaponSlots Component=WeaponZag Component=WeaponZagGlow [WeaponDispatch] Class=MultiStateComponent State=NULL Transition=ShowWeaponTray%0%,0,0,1,NULL TriggerEvent=0,0.0,Event,WeaponDispatch.Reset TriggerEvent=0,0.3,Event,WeaponDispatch.FlashZig TriggerEvent=0,0.4,Event,WeaponDispatch.ShowWeapon_1 TriggerEvent=0,0.5,Event,WeaponDispatch.ShowWeapon_2 TriggerEvent=0,0.6,Event,WeaponDispatch.ShowWeapon_3 TriggerEvent=0,0.7,Event,WeaponDispatch.ShowWeapon_4 TriggerEvent=0,0.8,Event,WeaponDispatch.ShowWeapon_5 TweenLocation=false Register=WeaponDispatch [WeaponBackground] Class=FixedSizeContainer Component=WeaponBackgroundA Align=Right,None WidthAccess=exp(Parent.WeaponSlots.Width+60) Height=27 DrawOrder=1 [WeaponBackgroundA] Class=MultiStateComponent State=WeaponBackgroundF:1/0 State=WeaponBackgroundF:0/1 Transition=ShowWeaponTray%0%,0,1,0.25,WeaponBackgroundF_tween:0/0 TweenLocation=false TweenLinear=true [WeaponBackgroundF] Class=Frame Component=WeaponScreen Component=ImageComponent Image=BackgroundBlock WidthAccess=exp(Parent.Parent.Parent.Width) Height=27 Component=ImageComponent Image=ThinTopLine WidthAccess=exp(Parent.Parent.Parent.Width) Height=1 Location=0,2 FrameXPctAccessor=exp(%0%) FrameYPct=0 FrameWidthPctAccessor=exp(%1%) FrameHeightPct=1 [WeaponBackgroundF_tween] Class=Frame Component=WeaponScreen Component=ImageComponent Image=BackgroundBlock WidthAccess=exp(Parent.Parent.Parent.Width) Height=27 Component=ImageComponent Image=ThinTopLine WidthAccess=exp(Parent.Parent.Parent.Width) Height=1 Location=0,2 [WeaponScreen] Class=TileContainer Horizontal=true Component=ImageComponent Image=ScreenTile WidthAccess=exp(Parent.Parent.Parent.Parent.Width-88) Height=22 Component=ImageComponent Image=ScreenFront Location=0,2 Alpha=128 DrawOrder=1 [WeaponSlotNum] Class=MultiStateComponent State=NULL State=WeaponSlotNumL Transition=ShowWeaponTray%0%,0,1,1.0,WeaponSlotNumL TweenLocation=false TweenAlpha=true Align=Right,None Location=-3,1 DrawOrder=1 [WeaponSlotNumL] Class=Label Font=HUD_Fonts.Micro12 Text=%0% [WeaponZag] Class=MultiStateComponent State=NULL State=WeaponZagI Transition=WeaponDispatch.FlashZig,1,1,0,NULL Transition=WeaponDispatch.Reset,0,0,0,NULL TweenLocation=false Align=Right,None Location=-7,9 DrawOrder=1 [WeaponZagI] Class=ImageComponent Image=ZigZag [WeaponZagGlow] Class=MultiStateComponent State=NULL State=WeaponZagGlowI Transition=WeaponDispatch.FlashZig,1,0,1.0,WeaponZagGlowI Transition=WeaponDispatch.Reset,0,0,0.0,NULL TweenLocation=false TweenAlpha=true Align=Right,None Location=-7,7 DrawOrder=1 [WeaponZagGlowI] Class=ImageComponent Image=ZigZagGlow [WeaponSlots] Class=TileContainer Horizontal=true Component=WeaponIndicator:%0%/5 Component=WeaponIndicator:%0%/4 Component=WeaponIndicator:%0%/3 Component=WeaponIndicator:%0%/2 Component=WeaponIndicator:%0%/1 Align=Right,None Location=-62,2 DrawOrder=1 [WeaponIndicator] Class=MultiStateComponent State=NULL State=WeaponIndicatorC Transition=AddAllWeapons,1,1,0,NULL Transition=RemoveAllWeapons,0,0,0,NULL Transition=AddWeapon%0%_%1%,1,1,0,NULL Transition=RemoveWeapon%0%_%1%,0,0,0,NULL TweenLocation=false [WeaponIndicatorC] Class=FixedSizeContainer Component=WeaponTrayImage Component=WeaponHilite Component=MultiImageComponent Access=WeaponPanel,GetWeaponIcon_%0%_%1% AutoResize=true Images=WI_Default Images=WI_DP Images=WI_P Images=WI_AR Images=WI_FT Images=WI_RL Images=WI_T Images=WI_ER Images=WI_LR Images=WI_MC Images=WI_SC Images=WI_GL Images=WI_S Images=WI_LG Images=WI_SR Images=XMP_AT Images=XMP_RT Images=XMP_SG Images=XMP_LM Images=XMP_TM Images=XMP_SP Images=XMP_DP Location=23,0 Component=LabelShadow Font=HUD_Fonts.Micro10 Access=WeaponPanel,GetWeaponAmmo_%0%_%1% Location=10,11 Size=64,22 DrawOrder=1 [WeaponTrayImage] Class=MultiStateComponent State=NULL State=WeaponTrayImageC Transition=WeaponDispatch.ShowWeapon_%1%,0,1,0.2,WeaponTrayImageC Transition=WeaponDispatch.Reset,0,0,0.0,NULL TriggerEvent=0,0.0,Event,WeaponPanelCascade.PlaySound TweenLocation=false TweenAlpha=true [WeaponTrayImageC] Class=ImageComponent Image=WeaponTray Alpha=128 [WeaponHilite] Class=MultiStateComponent State=NULL State=WeaponHiliteImage Transition=HiliteAllWeapons,1,1,0,NULL Transition=UnHiliteAllWeapons,0,0,0,NULL Transition=HiliteWeapon%0%_%1%,1,1,0,NULL Transition=UnHiliteWeapon%0%_%1%,0,0,0,NULL TweenLocation=false DrawOrder=1 [WeaponHiliteImage] Class=ImageComponent Image=WeaponHilite ############################## [DialogMonkey] Helper=U2Dialog$DialogMonkey RegisterObj=DialogMonkey [DialogTrays] Class=TileContainer Vertical=true FixedSpacing=30 Component=DialogMonkey Component=DialogTray_withSound:1 Component=DialogTray:2 Component=DialogTray:3 Component=DialogTray:4 Component=DialogTray:5 Component=DialogTray:6 Component=DialogTray:7 Align=HardLeft,HardCenter [DialogTray_withSound] Class=MultiStateComponent State=NULL State=DialogTrayC Transition=DialogOn%0%,1,1,0,NULL Transition=DialogOff%0%,1,0,0.25,DialogTrayC Transition=DialogHide,1,0,0,NULL TriggerEvent=0,0.0,Event,DialogPanelCascade.PlaySound TweenLocation=false TweenLinear=true TweenAlpha=true [DialogTray] Class=MultiStateComponent State=NULL State=DialogTrayC Transition=DialogOn%0%,1,1,0,NULL Transition=DialogOff%0%,1,0,0.25,DialogTrayC Transition=DialogHide,1,0,0,NULL TweenLocation=false TweenLinear=true TweenAlpha=true [DialogTrayC] Class=FixedSizeContainer Component=DialogDispatch Component=DialogBackground Component=DialogSlotNum Component=DialogSlot Component=DialogZag Component=DialogZagGlow Component=DialogText [DialogText] Class=MultiStateComponent State=NULL State=DialogTextF:%0%/0/255 State=DialogTextF:%0%/1/0 Transition=DialogDispatch.ShowDialogText,1,2,0.3,DialogTextF_tween:%0% Transition=DialogDispatch.Reset,0,0,0.0,NULL TweenLocation=false TweenReverseEase=true Location=82,3 DrawOrder=1 [DialogTextF] Class=Frame Component=DialogLabel Component=DialogTextGlowB:%2% FrameWidthPctAccessor=exp(%1%) FrameHeightPct=1.0 [DialogLabel] Class=Label LocalizedFont=DialogFont Access=DialogMonkey,GetText%0% [DialogTextF_tween] Class=Frame Component=Label LocalizedFont=DialogFont Access=DialogMonkey,GetText%0% Component=DialogTextGlowB_tween [DialogTextGlowA] Class=ImageComponent Image=TextGlowSwipe Alpha=%0% [DialogTextGlowA_tween] Class=ImageComponent Image=TextGlowSwipe Align=Right,None Location=8,-2 [DialogTextGlowB] Class=AnimatedImageComponent Image=TextGlowSwipe Alpha=%0% [DialogTextGlowB_tween] Class=AnimatedImageComponent Image=TextGlowSwipeB01 Image=TextGlowSwipeB02 Image=TextGlowSwipeB03 Image=TextGlowSwipeB04 Image=TextGlowSwipeB01 Image=TextGlowSwipeB02 Image=TextGlowSwipeB03 Image=TextGlowSwipeB04 Align=Right,None Location=7,-4 [DialogTextGlowC] Class=AnimatedImageComponent Image=TextGlowSwipe Alpha=%0% [DialogTextGlowC_tween] Class=AnimatedImageComponent Image=TextGlowSwipeC01 Image=TextGlowSwipeC02 Image=TextGlowSwipeC03 Image=TextGlowSwipeC04 Image=TextGlowSwipeC01 Image=TextGlowSwipeC02 Image=TextGlowSwipeC03 Image=TextGlowSwipeC04 Align=Right,None Location=7,-5 [DialogDispatch] Class=MultiStateComponent State=NULL Transition=DialogOn%0%,0,0,1,NULL TriggerEvent=0,0.0,Event,DialogDispatch.Reset TriggerEvent=0,0.3,Event,DialogDispatch.FlashZig TriggerEvent=0,0.3,Event,DialogDispatch.ShowDialogText TriggerEvent=0,0.4,Event,DialogDispatch.ShowDialogTray TweenLocation=false Register=DialogDispatch [DialogBackground] Class=MultiStateComponent State=DialogBackgroundF:0 State=DialogBackgroundF:1 Transition=DialogOn%0%,0,1,0.25,DialogBackgroundF_tween TweenLocation=false TweenLinear=true DrawOrder=1 [DialogBackgroundF] Class=Frame Component=DialogScreen Component=ImageComponent Image=BackgroundBlockR WidthAccess=exp(Parent.Parent.Parent.DialogText.DialogLabel.Width+96) Height=27 Component=ImageComponent Image=ThinTopLineR WidthAccess=exp(Parent.Parent.Parent.DialogText.DialogLabel.Width+96) Height=1 Location=0,2 FrameWidthPctAccessor=exp(%0%) FrameHeightPct=1 [DialogBackgroundF_tween] Class=Frame Component=DialogScreen Component=ImageComponent Image=BackgroundBlockR WidthAccess=exp(Parent.Parent.Parent.DialogText.DialogLabel.Width+96) Height=27 Component=ImageComponent Image=ThinTopLineR WidthAccess=exp(Parent.Parent.Parent.DialogText.DialogLabel.Width+96) Height=1 Location=0,2 [DialogScreen] Class=TileContainer Horizontal=true Component=ImageComponent Image=ScreenFrontR Component=ImageComponent Image=ScreenTile WidthAccess=exp(Parent.Parent.Parent.Parent.DialogText.DialogLabel.Width+8) Height=22 Location=0,2 Alpha=128 DrawOrder=1 [DialogSlotNum] Class=MultiStateComponent State=NULL State=DialogSlotNumL Transition=DialogOn%0%,0,1,1.0,DialogSlotNumL TweenLocation=false TweenAlpha=true Location=3,1 DrawOrder=1 [DialogSlotNumL] Class=Label Font=HUD_Fonts.Micro12 Text=%0% [DialogZag] Class=MultiStateComponent State=NULL State=DialogZagI Transition=DialogDispatch.FlashZig,1,1,0,NULL Transition=DialogDispatch.Reset,0,0,0,NULL TweenLocation=false Location=7,9 DrawOrder=1 [DialogZagI] Class=ImageComponent Image=ZigZagR [DialogZagGlow] Class=MultiStateComponent State=NULL State=DialogZagGlowI Transition=DialogDispatch.FlashZig,1,0,1.0,DialogZagGlowI Transition=DialogDispatch.Reset,0,0,0.0,NULL TweenLocation=false TweenAlpha=true Location=7,7 DrawOrder=1 [DialogZagGlowI] Class=ImageComponent Image=ZigZagGlowR [DialogSlot] Class=MultiStateComponent State=NULL State=DialogSlotC Transition=DialogDispatch.ShowDialogTray,0,1,0.2,DialogSlotC Transition=DialogDispatch.Reset,0,0,0,NULL TweenLocation=false TweenAlpha=true [DialogSlotC] Class=TileContainer Horizontal=true Component=ImageComponent Image=DialogTrayFront Component=ImageComponent Image=DialogTrayMiddle WidthAccess=exp(Parent.Parent.Parent.DialogLabel.Width-32) Height=22 Component=ImageComponent Image=DialogTrayEnd Location=54,2 Alpha=128 DrawOrder=1 ############################## [ArtifactHolder] Class=FixedSizeContainer Component=ArtifactDispatch Component=ArtifactZag Component=ArtifactZagGlow Component=ArtifactSlot Align=HardLeft,HardBottom Y=-100 [ArtifactDispatch] Class=MultiStateComponent State=NULL Transition=ArtifactTrayShow,0,0,1,NULL Transition=ArtifactTrayHide,0,0,1,NULL Transition=LevelChange,0,0,1,NULL TriggerEvent=0,0.0,Event,ArtifactDispatch.Reset TriggerEvent=0,0.0,Event,ArtifactDispatch.FlashZig TriggerEvent=0,0.1,Event,ArtifactDispatch.ShowArtifactSlot TriggerEvent=1,0.0,Event,ArtifactDispatch.Reset TriggerEvent=2,0.0,Event,ArtifactDispatch.Reset TweenLocation=false Register=ArtifactDispatch [ArtifactSlot] Class=MultiStateComponent State=NULL State=ArtifactSlotI Transition=ArtifactDispatch.ShowArtifactSlot,0,1,0.2,ArtifactSlotI Transition=ArtifactDispatch.Reset,0,0,0,NULL TweenLocation=false TweenAlpha=true DrawOrder=1 [ArtifactSlotI] Class=FixedSizeContainer Component=ImageComponent Image=ArtifactHolder Component=ArtifactIcons X=34 [ArtifactZag] Class=MultiStateComponent State=NULL State=ArtifactZagI Transition=ArtifactDispatch.FlashZig,1,1,0,NULL Transition=ArtifactDispatch.Reset,0,0,0,NULL TweenLocation=false Y=27 DrawOrder=1 [ArtifactZagI] Class=ImageComponent Image=ArtifactZigZag [ArtifactZagGlow] Class=MultiStateComponent State=NULL State=ArtifactZagGlowI Transition=ArtifactDispatch.FlashZig,1,0,1.0,ArtifactZagGlowI Transition=ArtifactDispatch.Reset,0,0,0,NULL TweenLocation=false TweenAlpha=true Y=24 DrawOrder=1 [ArtifactZagGlowI] Class=ImageComponent Image=ArtifactZigZagGlow [ArtifactIcons] Class=MultiStateComponent State=NULL State=ArtifactIcon:Damage State=ArtifactIcon:Defense State=ArtifactIcon:Health State=ArtifactIcon:Shield State=ArtifactIcon:Skill State=ArtifactIcon:Stamina Transition=ArtifactReset,0,0,0,NULL Transition=ArtifactShowDamage,1,1,0,NULL Transition=ArtifactShowDefense,2,2,0,NULL Transition=ArtifactShowHealth,3,3,0,NULL Transition=ArtifactShowShield,4,4,0,NULL Transition=ArtifactShowSkill,5,5,0,NULL Transition=ArtifactShowStamina,6,6,0,NULL NextTransitionEvent=ArtifactShowNext Location=25,16 DrawOrder=1 [ArtifactIcon] Class=FixedSizeContainer Component=ImageComponent Image=Artifact_%0% Align=Center,Center Component=Label Text=%0% Location=25,-10 Component=ArtifactState:Stolen Component=ArtifactState:InUse [ArtifactState] Class=MultiStateComponent State=NULL State=ArtifactStateLabel:%0% Transition=Artifact%0%,0,1,0,ArtifactStateLabel:%0% Transition=ArtifactTrayHide,1,0,0,ArtifactStateLabel:%0% TweenLocation=false [ArtifactStateLabel] Class=Label Text=%0% Location=25,-25 ############################## [UseHolder] Class=FixedSizeContainer Component=UseTextures Component=UseText Component=UseBar Location=-8,-216 Align=HardCenter,HardBottom [UseText] Class=Label LocalizedFont=DialogFont Location=-37,38 Accessor=Player,GetUseText [UseBar] Class=FixedSizeContainer Component=ImageWipe TopImage=UseBarFill Access=Player,GetUseBarPercent AutoSize=true Location=-33,14 DrawOrder=1 Component=ImageComponent Image=UseBar Align=Center,None DrawOrder=0 Component=MultiImageComponent Access=Player,GetUseBarIconIndex Images=Player_Icon_Ranger Images=Player_Icon_Tech Images=Player_Icon_Gunner Images=Skull Location=-82,17 DrawOrder=1 EnabledAccess=Player,GetUseBarEnable [UseTextures] Class=Image Material=UIResT.HUD.U2HUD Image=UseBar,1,257,188,59 Image=UseBarFill,20,360,115,14 ############################## [WeaponHolder] Class=FixedSizeContainer Component=WeaponText Component=WeaponBar EnabledAccess=Player,WeaponInfoEnabled [WeaponText] Class=Label Location=-10,-24 Alignment=HardRight,HardBottom Accessor=Player,GetWeaponSeq [WeaponBar] Class=ImageWipe Invert=true TopImage=Green BottomImage=Gray Access=Player,GetWeaponSeqPct Size=77,14 Location=-10,-8 Alignment=HardRight,HardBottom ############################## [XMPHolder] Class=FixedSizeContainer Component=XMPDispatch Component=XMPZag Component=XMPZagGlow Component=XMPSlot Align=HardRight,HardBottom Y=-200 [XMPDispatch] Class=MultiStateComponent State=NULL Transition=XMPTrayShow,0,0,1,NULL Transition=XMPTrayHide,0,0,1,NULL TriggerEvent=0,0.0,Event,XMPDispatch.Reset TriggerEvent=0,0.0,Event,XMPDispatch.FlashZig TriggerEvent=0,0.1,Event,XMPDispatch.ShowXMPSlot TriggerEvent=1,0.0,Event,XMPDispatch.Reset TweenLocation=false Register=XMPDispatch [XMPSlot] Class=MultiStateComponent State=NULL State=XMPSlotI Transition=XMPDispatch.ShowXMPSlot,0,1,0.2,XMPSlotI Transition=XMPDispatch.Reset,0,0,0,NULL TweenLocation=false TweenAlpha=true DrawOrder=1 [XMPSlotI] Class=FixedSizeContainer Component=ImageComponent Image=XMPHolder Align=Right,None Component=XMPIcons X=-34 [XMPZag] Class=MultiStateComponent State=NULL State=XMPZagI Transition=XMPDispatch.FlashZig,1,1,0,NULL Transition=XMPDispatch.Reset,0,0,0,NULL TweenLocation=false Align=Right,None Y=27 DrawOrder=1 [XMPZagI] Class=ImageComponent Image=XMPZigZag [XMPZagGlow] Class=MultiStateComponent State=NULL State=XMPZagGlowI Transition=XMPDispatch.FlashZig,1,0,1.0,XMPZagGlowI Transition=XMPDispatch.Reset,0,0,0,NULL TweenLocation=false TweenAlpha=true Align=Right,None Y=24 DrawOrder=1 [XMPZagGlowI] Class=ImageComponent Image=XMPZigZagGlow [XMPIcons] Class=MultiStateComponent State=XMPIcon:XMP_Unknown State=XMPIcon:AutoTurret State=XMPIcon:RocketTurret State=XMPIcon:FieldGenerator State=XMPIcon:ProximitySensor Transition=XMPShowDefault,0,0,0,NULL Transition=XMPShowAutoTurret,1,1,0,NULL Transition=XMPShowRocketTurret,2,2,0,NULL Transition=XMPShowFieldGenerator,3,3,0,NULL Transition=XMPShowProximitySensor,4,4,0,NULL NextTransitionEvent=XMPShowNext Location=-25,16 DrawOrder=1 [XMPIcon] Class=FixedSizeContainer Component=ImageComponent Image=XMPTextBackground Align=Right,None Location=-26,-16 WidthAccess=exp(Parent.LabelShadow.Width-30) Component=ImageComponent Image=XMPTextEnd Align=Right,None XAccess=exp(4-Parent.LabelShadow.Width) Y=-16 Component=ImageComponent Image=%0% Align=Center,Center Component=LabelShadow LocalizedFont=XMPFont Text=%0% Align=Right,None Location=-19,5 Localize=true ############################## [ObjectiveNotify] Class=MultiStateComponent State=NULL State=ObjectiveNotifyText Transition=NewObjective,1,0,4.0,ObjectiveNotifyText:NewObjective Transition=ObjectiveCompleted,1,0,4.0,ObjectiveNotifyText:ObjectiveCompleted Transition=ObjectiveFailed,1,0,4.0,ObjectiveNotifyText:ObjectiveFailed TweenLocation=false TweenAlpha=true DrawOrder=1 [ObjectiveNotifyText] Class=Label LocalizedFont=ObjectiveFont Text=%0% Localize=true Align=HardLeft,HardBottom Y=-4 ############################## [ReturnToBase] Class=Label Text=ReturnToBase Localize=true Color=YELLOW AlphaAccess=Keyframe|255|0.0|0|1.0|255|0.0|0|1.0|255|0.0|0|1.0|255|0.0|0|1.0 EnabledAccess=Player,HasArtifact Align=HardCenter,HardTop Y=98 DrawOrder=1 ############################## [DeploymentNotify] Class=TileContainer Component=DeploymentTextC:SpawnNowCheat/WHITE Component=DeploymentTextC:CanEnterLimbo/WHITE Component=DeploymentTextC:ShowDeployPoint/YELLOW Component=DeploymentTextC:SetDeployPoint/RED Component=DeploymentTextC:SwitchDeployPoint/WHITE Component=DeploymentTimerC:TimeToDeploy/WHITE Align=HardCenter,HardBottom [DeploymentTextC] Class=MultiStateComponent State=NULL State=DeploymentText:%0%/%1% Transition=HideDeploymentText,0,0,0,NULL Transition=%0%On,0,1,0.3,DeploymentText:%0%/%1% Transition=%0%Off,1,0,0.7,NULL TweenLocation=false TweenAlpha=true TweenColor=true DrawOrder=1 Align=Center,None [DeploymentText] Class=Label LocalizedFont=LimboFont Text=%0% Localize=true Color=%1% [DeploymentTimerC] Class=MultiStateComponent State=NULL State=DeploymentTimer:%0%/%1% Transition=HideDeploymentTimer,0,0,0,NULL Transition=%0%On,0,1,0.3,DeploymentTimer:%0%/%1% Transition=%0%Off,1,0,0.7,NULL TweenLocation=false TweenAlpha=true TweenColor=true DrawOrder=1 Align=Center,None [DeploymentTimer] Class=TileContainer Horizontal=true Component=DeploymentText:%0%/%1% Component=DeploymentTime:%0%/%1% [DeploymentTime] Class=Label LocalizedFont=LimboFont Format=%.2f FloatAccess=Player,Get%0% Color=%1% ############################## [DamageIndicator] Class=MultiStateComponent State=NULL State=DamageIndicatorC Transition=PainFlash,1,0,0.6,DamageIndicatorC TweenLocation=false TweenAlpha=true DrawOrder=1 [DamageIndicatorC] Class=FixedSizeContainer Component=ImageWedge Image=DamageIndicator Radius=94 AngleAccess=PlayerPawn,GetDamageIndicatorAngleA Align=HardCenter,HardCenter Component=ImageWedge Image=DamageIndicatorR Radius=94 AngleAccess=PlayerPawn,GetDamageIndicatorAngleB Align=HardCenter,HardCenter ############################## [ObjectivesScreen] Class=MultiStateComponent State=ObjectivesScreenBlah Transition=ObjectivesScreen.B,0,0,0,NULL Transition=ObjectivesScreen.A,0,0,0.01,NULL TriggerEvent=0,0,Event,ObjectivesScreen.Hide TriggerEvent=0,0,CodeMonkey,UnPause_Objectives TriggerEvent=0,0,CodeMonkey,RestoreHUD TriggerEvent=1,0,Event,ObjectivesScreen.Show TriggerEvent=1,0,CodeMonkey,Pause_Objectives TriggerEvent=1,0,CodeMonkey,HideHUD TriggerEvent=1,0.1,Event,LevelActionOff NextTransitionEvent=ToggleObjectives TweenLocation=false Register=ObjectivesScreen DrawOrder=1 [ObjectivesScreenBlah] Class=MultiStateComponent State=NULL State=ObjectivesScreenC Transition=ObjectivesScreen.Show,1,1,0,NULL Transition=ObjectivesScreen.Hide,0,0,0,NULL Transition=LevelChange,0,0,0,NULL TriggerEvent=2,0.0,Event,ObjectivesScreen.B TweenLocation=false DrawOrder=1 [TempEditor] Class=MultiStateComponent State=NULL State=TempEditorC NextStateEvent=ToggleEditor DrawOrder=10000000 [TempEditorC] Class=FixedSizeContainer Component=MouseCursor Image=MouseCursor Component=Editor [ObjectivesScreenC] Class=FixedSizeContainer ;Component=TempEditor Component=TileContainer Horizontal=true Component=ImageComponent Image=ObjectivesBackground Height=310 Component=ImageComponent Image=ObjectivesBackgroundR Height=310 Align=Center,Center DrawOrder=1 Component=TextArea LocalizedFont=ObjectiveTextFont ;Access=Player,GetObjectives Access=CodeMonkey,GetObjectives ForceWrap=true Align=Center,Center Size=460,240 Y=-7 Component=ImageComponent Image=ObjectivesTopBracket Align=Center,Center Y=-139 Component=ImageComponent Image=ObjectivesBottomBracket Align=Center,Center Y=135 Component=ImageComponent Image=ObjectivesTranslucentPiece Align=Center,Center Location=79,136 Component=ObjectivesTitle Component=KeyEvent Key=Escape,Press,Event,ToggleObjectives Key=Mouse4,Release,Event,ToggleObjectives Align=HardCenter,HardCenter Y=66 [ObjectivesTitle] Class=FixedSizeContainer Component=ImageComponent Image=TypeBackground Align=Center,None Component=ImageComponent Image=CoverBar Align=Center,None Location=10,-2 Component=ImageComponent Image=ZigZagNextToTypeBackground Location=174,19 Component=ImageComponent Image=LeftAngleGradientPiece Location=-30,15 Component=ImageComponent Image=LeftAngleGradientPieceStretchDot Location=13,37 Size=70,2 Component=ImageComponent Image=LeftAngleGradientPieceStretchDotR Location=-224,19 Size=195,2 Component=Label LocalizedFont=ObjectiveTitleFont Color=254,241,194,255 Text=Objectives Align=Center,None Location=-2,8 Localize=true Align=Center,Center Location=-163,-177 Size=187,36 DrawOrder=1 ############################## [LevelAction] Class=MultiStateComponent State=NULL State=LevelActionA Transition=LevelActionOn,1,1,0,NULL Transition=LevelActionShow,1,1,0,NULL Transition=LevelActionOff,0,0,0,NULL TriggerEvent=0,0.0,Event,LevelAction.On TriggerEvent=1,0.0,Event,LevelAction.Show TweenLocation=false DrawOrder=1 [LevelActionA] Class=MultiStateComponent State=LevelActionC:0/5/-4/-7/0 State=LevelActionC:255/0/-16/-2/12 Transition=LevelAction.On,1,1,0.0,NULL Transition=LevelAction.Show,0,1,0.8,LevelActionC:0/0/0/0/0/%0% TweenAlpha=true Register=LevelAction [LevelActionC] Class=FixedSizeContainer Component=TileContainer Horizontal=true Component=ImageComponent Image=ObjectivesBackground Height=60 Alpha=%0% Component=ImageComponent Image=ObjectivesBackgroundR Height=60 Alpha=%0% Align=Center,Center DrawOrder=1 Component=LabelShadow LocalizedFont=LevelActionFont Access=Console,GetLevelAction Align=Center,Center Alpha=%0% Y=-1 Component=ImageComponent Image=ObjectivesTopBracket Align=Center,Center Location=%1%,%2% Component=FixedSizeContainer Component=ImageComponent Image=ObjectivesBottomBracket Align=Center,Center Component=ImageComponent Image=ObjectivesTranslucentPiece Location=79,1 Align=Center,Center Location=%3%,%4% DrawOrder=1 ;Component=MultiStateComponent ; State=NULL ; State=LoadingBar ; Transition=ShowLoadingBar,1,1,0,NULL ; Transition=LevelActionOff,0,0,0,NULL Align=HardCenter,HardCenter Y=-64 [LoadingBar] Class=FixedSizeContainer Component=ImageWipe TopImage=Gray Access=CodeMonkey,GetLevelLoadPct AlphaAccess=CodeMonkey,GetLevelLoadAlpha Size=220,1 Location=51,-19 Align=HardCenter,HardCenter Component=ImageWipe TopImage=Gray Access=CodeMonkey,GetLevelLoadPct AlphaAccess=CodeMonkey,GetLevelLoadAlpha Size=220,1 Location=-105,21 Invert=true Align=HardCenter,HardCenter ############################## [EndGame] Class=FixedSizeContainer Component=EndGameMenu Component=EndGameBackground DrawOrder=1 [EndGameBackground] Class=MultiStateComponent State=NULL Transition=EndGame,0,0,8.0,NULL Transition=EndGameMenu.FadeToBlack,0,0,3.0,NULL Transition=EndGameMenu.Reset,0,0,0,NULL Transition=LevelChange,0,0,0,NULL TriggerEvent=0,0.0,DisableEvent,QuickSave TriggerEvent=0,0.0,DisableEvent,QuickLoad TriggerEvent=0,1.0,Event,EndGameMenu.FadeToBlack TriggerEvent=1,0.0,Event,LevelEnd.FadeToBlack TriggerEvent=1,0.7,Event,EndGameMenu.Show TriggerEvent=1,1.0,CodeMonkey,Pause TriggerEvent=2,0.0,CodeMonkey,UnPause TriggerEvent=2,0.0,EnableEvent,QuickSave TriggerEvent=2,0.0,EnableEvent,QuickLoad TriggerEvent=3,0.0,Event,EndGameMenu.Reset TweenLocation=false TweenLinear=true TweenAlpha=true DrawOrder=0 [EndGameMenu] Class=MultiStateComponent State=NULL State=EndGameMenuFade Transition=EndGameMenu.Show,1,1,0,NULL Transition=EndGameMenu.Reset,0,0,0,NULL TweenLocation=false Register=EndGameMenu DrawOrder=1 [EndGameMenuFade] Class=MultiStateComponent State=NULL State=EndGameButtons Transition=EndGameMenu.Show,0,1,0.6,EndGameButtons_NoMouse Transition=EndGameMenu.Reset,0,0,0,NULL TweenLocation=false TweenAlpha=true DrawOrder=1 [EndGameButtons] Class=FixedSizeContainer Component=U2Menus.U2Mouse Component=TileContainer Horizontal=true Component=EndGameButton:LoadMenu Component=EndGameButton:QuickLoad EnabledAccess=Codemonkey,QuickLoadExists Component=EndGameButton:RestartLevel Align=HardCenter,HardCenter Location=-48,55 Component=EndGameQuit [EndGameButtons_NoMouse] Class=FixedSizeContainer Component=TileContainer Horizontal=true Component=EndGameButton:LoadMenu Component=EndGameButton:QuickLoad EnabledAccess=Codemonkey,QuickLoadExists Component=EndGameButton:RestartLevel Align=HardCenter,HardCenter Location=-48,55 Component=EndGameQuit [EndGameButton] Class=FixedSizeContainer Component=ImageComponent Image=SubMenuBackground X=79 Component=ImageComponent Image=SubMenuZigZag Y=3 Component=Label LocalizedFont=ButtonFont Text=EndGame_%0% Location=112,2 Localize=true Component=RealComponent Size=144,25 X=79 MouseEnter=Event,MouseOver.PlaySound MouseEnter=Event,EndGameButton.On MouseExit=Event,EndGameButton.Off MouseClick=CodeMonkey,EndGame_%0% MouseClick=Event,MouseDown.PlaySound ;MouseClick=Event,EndGameMenu.Reset %EnabledAccess Component=MultiStateComponent State=NULL State=EndGameButtonHilite Transition=EndGameButton.On,0,1,0.2,EndGameButtonHilite Transition=EndGameButton.Off,1,0,0.3,EndGameButtonHilite TweenLocation=false TweenAlpha=true Location=87,-2 DrawOrder=1 Register=EndGameButton %EnabledAccess Size=176,40 DrawOrder=1 [EndGameButtonHilite] Class=ImageComponent Image=AdvancedGlow [EndGameQuit] Class=FixedSizeContainer Component=Button UpImage=OptionBackground DownImage=OptionButtonDown LocalizedFont=QuitFont ;Color=254,241,194,255 Text=EndGame_Quit Localize=true Action=ConsoleCommand,EXIT Action=Event,MouseDown.PlaySound MouseEnter=Event,MouseOver.PlaySound MouseEnter=Event,EndGameQuit.On MouseExit=Event,EndGameQuit.Off Size=79,23 Align=Center,Center DrawOrder=1 Component=MultiStateComponent State=NULL State=EndGameQuitHilite Transition=EndGameQuit.On,0,1,0.2,EndGameQuitHilite Transition=EndGameQuit.Off,1,0,0.3,EndGameQuitHilite TweenLocation=false TweenAlpha=true Align=Center,Center DrawOrder=1 Component=ImageComponent Image=OptionZigZag Location=-92,18 Component=ImageComponent Image=OptionZigZagStretch Width=265 Location=300,25 Register=EndGameQuit Size=82,21 Align=HardRight,HardBottom Location=-63,-21 DrawOrder=1 [EndGameQuitHilite] Class=ImageComponent Image=OptionGlow ############################## [Confirmation] Class=FixedSizeContainer Component=ConfirmationMenu:%1%/%2%/%3%/%4% Component=ConfirmationText:%0% Component=ConfirmationBackground:%0% %DrawOrder DrawOrder=1 [ConfirmationBackground] Class=MultiStateComponent State=NULL State=ConfirmationBackgroundImage Transition=Confirmation_%0%,0,1,1.0,ConfirmationBackgroundImage Transition=ConfirmationMenu.Reset,0,0,0,NULL Transition=LevelChange,0,0,0,NULL TriggerEvent=0,0.0,Event,ConfirmationMenu.Show TriggerEvent=0,0.0,CodeMonkey,Pause_withDraw TriggerEvent=0,0.001,Event,LevelActionOff TriggerEvent=1,0.0,CodeMonkey,UnPause_withDraw TriggerEvent=2,0.0,Event,ConfirmationMenu.Reset TweenLocation=false TweenAlpha=true DrawOrder=-1 [ConfirmationBackgroundImage] Class=ImageComponent Image=Black Size=4096,4096 Align=HardCenter,HardCenter Alpha=179 [ConfirmationMenu] Class=MultiStateComponent State=NULL State=ConfirmationMenuPieces:%0%/%1%/%2%/%3% Transition=ConfirmationMenu.Show,1,1,0,NULL Transition=ConfirmationMenu.Reset,0,0,0,NULL TweenLocation=false Register=ConfirmationMenu DrawOrder=1 [ConfirmationMenuPieces] Class=FixedSizeContainer Component=U2Menus.U2Mouse Component=ConfirmationMenuFade:%0%/%1%/%2%/%3% Component=KeyEvent Key=Escape,Press,Event,ConfirmationMenu.Reset Key=Mouse4,Release,Event,ConfirmationMenu.Reset [ConfirmationMenuFade] Class=MultiStateComponent State=NULL State=ConfirmationButtons:%0%/%1%/%2%/%3% Transition=ConfirmationMenu.Show,0,1,0.6,ConfirmationButtons:%0%/%1%/%2%/%3% Transition=ConfirmationMenu.Reset,0,0,0,NULL TweenLocation=false TweenAlpha=true DrawOrder=1 [ConfirmationButtons] Class=TileContainer Horizontal=true Component=ConfirmationButton:%0%/%1% Component=ConfirmationButton:%2%/%3% Align=HardCenter,HardCenter Location=-64,55 DrawOrder=1 [ConfirmationButton] Class=FixedSizeContainer Component=ImageComponent Image=SubMenuBackground X=79 Component=ImageComponent Image=SubMenuZigZag Y=3 Component=Label ButtonFont=HUD_Fonts.EuroExt14 Text=Confirmation_%0% Location=112,2 Localize=true Component=RealComponent Size=144,25 X=79 MouseEnter=Event,MouseOver.PlaySound MouseEnter=Event,ConfirmationButton.On MouseExit=Event,ConfirmationButton.Off MouseClick=CodeMonkey,%1% MouseClick=Event,MouseDown.PlaySound MouseClick=Event,ConfirmationMenu.Reset Component=MultiStateComponent State=NULL State=ConfirmationButtonHilite Transition=ConfirmationButton.On,0,1,0.2,ConfirmationButtonHilite Transition=ConfirmationButton.Off,1,0,0.3,ConfirmationButtonHilite TweenLocation=false TweenAlpha=true Location=87,-2 DrawOrder=1 Register=ConfirmationButton Size=176,40 DrawOrder=1 [ConfirmationButtonHilite] Class=ImageComponent Image=AdvancedGlow [ConfirmationText] Class=MultiStateComponent State=NULL State=ConfirmationTextA:%0% Transition=ConfirmationMenu.Show,1,1,0,NULL Transition=ConfirmationMenu.Reset,0,0,0,NULL TriggerEvent=0,0.0,Event,ConfirmationText.Show TweenLocation=false DrawOrder=0 [ConfirmationTextA] Class=MultiStateComponent State=ConfirmationTextC:0/5/-4/-7/0/%0% State=ConfirmationTextC:255/0/-16/-2/12/%0% Transition=ConfirmationText.Show,0,1,0.8,ConfirmationTextC:0/0/0/0/0/%0% TweenLocation=true TweenAlpha=true Register=ConfirmationText DrawOrder=0 [ConfirmationTextC] Class=FixedSizeContainer Component=TileContainer Horizontal=true Component=ImageComponent Image=ObjectivesBackground Height=60 Alpha=%0% Component=ImageComponent Image=ObjectivesBackgroundR Height=60 Alpha=%0% Align=Center,Center DrawOrder=1 Component=LabelShadow LocalizedFont=ConfirmationFont Text=Confirmation_%5% Localize=true Align=Center,Center Alpha=%0% Y=-1 Component=ImageComponent Image=ObjectivesTopBracket Align=Center,Center Location=%1%,%2% Component=FixedSizeContainer Component=ImageComponent Image=ObjectivesBottomBracket Align=Center,Center Component=ImageComponent Image=ObjectivesTranslucentPiece Location=79,1 Align=Center,Center Location=%3%,%4% DrawOrder=1 Align=HardCenter,HardCenter ############################## [TargetID] Class=MultiStateComponent State=NULL State=TargetIDFader Transition=TargetIDOn,1,1,0,NULL Transition=TargetID.Lock,0,0,0,NULL TweenLocation=false Register=TargetID DrawOrder=1 [TargetIDFader] Class=MultiStateComponent State=NULL State=TargetIDLabel Transition=TargetIDOn,1,1,0,NULL Transition=TargetIDOff,1,0,1.5,TargetIDLabel Transition=LevelChange,0,0,0,NULL TriggerEvent=0,0.0,EnableEvent,TargetIDOff TriggerEvent=1,0.0,DisableEvent,TargetIDOff TriggerEvent=1,1.0,Event,TargetID.Lock TriggerEvent=2,0.0,Event,TargetID.Lock ;TweenReverseEase=true TweenLocation=false TweenAlpha=true [TargetIDLabel] Class=Label Access=Weapon,GetTargetName LocalizedFont=EE16 YAccess=exp(Root.Height/6) Align=HardCenter,HardCenter ############################## [Scoreboard] Class=MultiStateComponent State=NULL State=ScoreboardC Transition=LevelChange,0,0,0,NULL Transition=ShowScores,1,1,0,NULL TriggerEvent=0,0.0,NetMonkey,ResetScoreboard NextStateEvent=ToggleScores [ScoreboardC] Class=TileContainer Horizontal=true Component=ScoreTeam Team=Red Component=ScoreTeam Team=Blue Component=FixedSizeContainer Component=Label Access=NetMonkey,GetCurrentMapName Align=HardCenter,None Y=-28 Component=FixedSizeContainer Component=Label Access=NetMonkey,GetCurrentServerName Align=HardCenter,None Y=-48 OnEnabled=NetMonkey,ResetScoreboard Align=HardCenter,HardCenter X=40 [ScoreTeam] Class=FixedSizeContainer Component=RealComponent Enabled=true Component=TileContainer Component=PlayerScore:01 Component=PlayerScore:02 Component=PlayerScore:03 Component=PlayerScore:04 Component=PlayerScore:05 Component=PlayerScore:06 Component=PlayerScore:07 Component=PlayerScore:08 Component=PlayerScore:09 Component=PlayerScore:10 Component=PlayerScore:11 Component=PlayerScore:12 ShortCircuit=true Align=Right,None Y=3 Component=ImageComponent Image=%Team% Alpha=32 Size=280,260 X=-40 DrawOrder=-9999999999 Align=Right,Center Component=ImageWipe Invert=true TopImage=%Team% BottomImage=Gray Access=Player,GetEnergy%Team% Size=168,4 Location=17,-6 Component=Label FloatAccess=Player,GetEnergyAmt%Team% Font=Engine.DefaultFont Format=[%.0f] Location=189,-9 Size=280,240 [PlayerScore] Class=FixedSizeContainer Component=FixedSizeContainer Component=Label LocalizedFont=SmallFont Access=NetMonkey,GetPlayerName_%Team%%0% AutoSize=false Size=99,20 X=8 X=22 Component=FixedSizeContainer Component=FixedSizeContainer Component=FixedSizeContainer Component=Label Text=%0%: LocalizedFont=SmallFont Align=Right,None X=-15 X=22 Component=Label FloatAccess=NetMonkey,GetPlayerPing_%Team%%0% LocalizedFont=TinyFont Format=[%.0f] Align=Right,None Location=-41,7 Component=Label Access=NetMonkey,GetPlayerPlayTime_%Team%%0% LocalizedFont=TinyFont Align=Right,None Location=-41,-1 Component=Label FloatAccess=NetMonkey,GetPlayerScore_%Team%%0% LocalizedFont=SmallFont Format=%.0f Align=Right,None X=-84 EnabledAccess=NetMonkey,GetIsNotSpectator_%Team%%0% Size=260,20 Component=Label LocalizedFont=TinyFont Color=LIME TEXT=SPECTATOR Align=Right,None Location=-64,4 EnabledAccess=NetMonkey,GetIsSpectator_%Team%%0% Component=FixedSizeContainer Component=PlayerIcon Component=ArtifactIndicator Location=-41,-6 EnabledAccess=NetMonkey,IsEnabled_%Team%%0% LockEnabled=True Size=260,20 [PlayerIcon] Class=MultiImageComponent Access=NetMonkey,GetPlayerIconIndex_%Team%%0% Images=Player_Icon_Ranger Images=Player_Icon_Tech Images=Player_Icon_Gunner Location=52,6 Size=16,16 EnabledAccess=NetMonkey,GetIsNotSpectator_%Team%%0% [ArtifactIndicator] Class=MultiImageComponent Access=NetMonkey,GetArtifactIndex_%Team%%0% EnabledAccess=NetMonkey,GetArtifactEnabled_%Team%%0% Images=Artifact_Damage Images=Artifact_Defense Images=Artifact_Health Images=Artifact_Shield Images=Artifact_Skill Images=Artifact_Stamina AutoSize=true Align=Right,None Location=14,-1 ############################## [PreMatchCountdown] Class=Container Component=TimeToStart Component=FireToJoin [TimeToStart] Class=MultiStateComponent State=NULL State=TimeToStartC Transition=StartMatchCountdownOn,0,1,0.8,TimeToStartC Transition=StartMatchCountdownOff,1,0,0.8,TimeToStartC Align=HardCenter,HardTop TweenAlpha=true Y=15 [TimeToStartC] Class=TileContainer Horizontal=true Component=TimeToStartText Component=TimeToStartTime [TimeToStartTime] Class=Label FloatAccess=Player,GetTimeToStart Format=%02.2f [TimeToStartText] Class=Label Text=TimeToStartMatch Localize=true [FireToJoin] Class=MultiStateComponent State=NULL State=FireToJoinC Transition=FireToJoinOn,0,1,0.8,FireToJoinC Transition=FireToJoinOff,1,0,0,FireToJoinC Align=HardCenter,HardTop TweenAlpha=true Y=30 [FireToJoinC] Class=Label Text=FireToJoinMatch Localize=true Color=RED ############################## [RocketNotifies] Class=FixedSizeContainer Component=RocketNotifyTextures Component=RocketNotify:A/45 Component=RocketNotify:B/135 Component=RocketNotify:C/225 Component=RocketNotify:D/315 DrawOrder=1 [RocketNotify] Class=MultiStateComponent State=NULL Transition=RocketNotify%0%,0,0,2.0,RocketNotifyTri Transition=RocketNotifyFlash%0%,0,0,2.0,RocketNotifyTriFlash Transition=RocketNotifyHide%0%,0,0,0,NULL Transition=LevelChange,0,0,0,NULL TweenLocation=false [RocketNotifyTri] Class=FixedSizeContainer Component=ImageWedge Image=RocketTriFrame Angle=%1% RadiusAccess=exp(Root.Width*0.25) Align=HardCenter,HardCenter [RocketNotifyTriFlash] Class=FixedSizeContainer Component=ImageWedge Image=RocketTriFrame Angle=%1% RadiusAccess=exp(Root.Width*0.25) Align=HardCenter,HardCenter Component=ImageWedge Image=RocketTri Angle=%1% RadiusAccess=exp(Root.Width*0.25) Align=HardCenter,HardCenter AlphaAccess=Keyframe|255|0.0|16|0.45|255|0.0|16|0.45|255|0.0|16|0.45 Color=RED [RocketNotifyTextures] Class=Image Material=UIResT.HUD.U2HUD Image=RocketTriFrame,360,5,24,24 Image=RocketTri,384,5,24,24 ############################## [ProgressMessages] Class=TileContainer Component=ProgressMessage:A Component=ProgressMessage:B Component=ProgressMessage:C Component=ProgressMessage:D FixedSpacing=32 Align=HardCenter,HardCenter EnabledAccess=Player,ProgressEnabled DrawOrder=1 Y=72 [ProgressMessage] Class=Label Access=Player,GetProgressMessage%0% ColorAccess=Player,GetProgressColor%0% Align=Center,None ############################## [Poll] Class=FixedSizeContainer Component=PollRequest Component=PollThanks DrawOrder=1 [PollRequest] Class=TileContainer Vertical=true FixedSpacing=16 Component=TileContainer Horizontal=true Component=Label Access=Player,GetPollOwner LocalizedFont=DialogFont Component=Label Text=KickRequest LocalizedFont=DialogFont EnabledAccess=Player,KickRequested Component=Label Text=KickBanRequest LocalizedFont=DialogFont EnabledAccess=Player,KickBanRequested Component=Label Access=Player,GetKickPlayer LocalizedFont=DialogFont Component=Label Text=QuestionMark LocalizedFont=DialogFont Component=TileContainer Horizontal=true Component=Label Access=KeybindText,VoteYes,VoteYes LocalizedFont=DialogFont Component=RealComponent Width=12 Component=Label Access=KeybindText,VoteNo,VoteNo LocalizedFont=DialogFont Component=RealComponent Width=8 Component=FixedSizeContainer Component=Label Access=Player,GetVotesRequired LocalizedFont=KickFontTiny Y=6 DrawOrder=1 Color=0,255,0 EnabledAccess=Player,ShowPoll Align=HardLeft,HardBottom Localized=true Y=-208 X=52 [PollThanks] Class=MultiStateComponent State=NULL State=RealComponent Transition=ThanksVoteYes,1,0,3,PollThanksLabel:Yes Transition=ThanksVoteNo,1,0,3,PollThanksLabel:No TriggerEvent=0,0.0,Event,MouseDown.PlaySound TriggerEvent=1,0.0,Event,MouseDown.PlaySound TweenReverseEase=true TweenLocation=false TweenAlpha=true Align=HardCenter,HardCenter Y=-120 [PollThanksLabel] Class=Label Localized=true LocalizedFont=KickFont Text=PollThanks%0% Color=0,255,0 ############################## [MOTD] Class=TileContainer Component=FixedSizeContainer Component=ImageComponentHS Image=Small_Hexagon_Glow Color=27,92,187 RightAmt=15 Size=240,12 Align=Right,Center Component=Label ;Access=NetMonkey,GetCurrentMapName Access=Player,GetServerName Align=Right,Center X=-15 Size=296,20 DrawOrder=1 Component=MOTDLine:1 Component=MOTDLine:2 Component=MOTDLine:3 Component=MOTDLine:4 Component=RealComponent Height=4 Component=FixedSizeContainer Component=FixedSizeContainer Component=LabelShadow Font=Engine.SmallFont Access=Player,GetAdminInfo Color=27,92,187 Align=Right,None Size=12,18 DrawOrder=1 Align=HardRight,HardCenter RightJustify=true EnabledAccess=Player,MOTDEnabled DrawOrder=1 Location=-4,-73 [AdminLabel] Class=FixedSizeContainer [MOTDLine] Class=LabelShadow Font=HUD_Fonts.EuroExt14 Access=Player,GetMOTDLine%0% ############################## [Passengers] Class=MultiStateComponent State=NULL State=PassengerList Transition=ShowPassengers,1,1,0,NULL Transition=HidePassengers,0,0,0,NULL Transition=LevelChange,0,0,0,NULL DrawOrder=1 [PassengerList] Class=TileContainer RightJustify=true ;ShortCircuit=true FixedSpacing=40 Component=FixedSizeContainer Component=ImageComponentHS Image=Small_Hexagon_Glow Color=27,92,187 RightAmt=15 Size=165,12 Align=HardRight,Center Component=Label Access=PlayerPawn,GetDisplayName Align=HardRight,Center X=-15 Height=18 DrawOrder=-1 Component=PassengerSlot:0 Component=PassengerSlot:1 Component=PassengerSlot:2 Align=HardRight,HardCenter Location=-48,-56 [PassengerSlot] Class=FixedSizeContainer Component=ImageComponentHS Image=Vehicle_Bar LeftAmt=64 Width=210 Align=Right,Center X=52 Component=MultiStateComponent StateAccess=PlayerPawn,GetPassengerIconIndex%0% State=VehicleIcon:Driver/-139/-2 State=VehicleIcon:TurretA/-147/-3 State=VehicleIcon:TurretB/-141/-4 Align=None,Center DrawOrder=1 Component=MultiImageComponent Access=PlayerPawn,GetPassengerClassIndex%0% Images=Player_Icon_Ranger Images=Player_Icon_Tech Images=Player_Icon_Gunner Size=16,16 Align=None,Center Location=-97,3 Component=Label LocalizedFont=DialogFont Access=PlayerPawn,GetPassengerName%0% Align=None,Center Location=-80,2 EnabledAccess=PawnMonkey,GetPassengerEnabled%0% [VehicleIcon] Class=ImageComponent Image=Vehicle_%0% Location=%1%,%2% ############################## [WeaponPanel] Helper=U2$WeaponPanel RegisterObj=WeaponPanel ############################## [Radar] Class=FixedSizeContainer Component=RadarTextures Component=RadarHolder [RadarTextures] Class=FixedSizeContainer Component=Image Material=UIResT.HUD.RadarCircles Image=RadarHealthIcon,2,0,16,16 Image=RadarTalkIcon,20,0,16,16 Image=RadarDeadIcon,38,0,16,16 Image=RadarResupplyIcon,56,0,16,16 Image=RadarRepairIcon,74,0,16,16 Image=RadarPlayerIcon,110,0,16,16 Image=WhiteIconNodeIcon,0,16,16,16 Image=WhiteDeployPointIcon,38,16,16,16 Image=WhiteEnergySourceIcon,56,16,16,16 Image=WhiteRaptorIcon,74,16,16,16 Image=WhiteHarbingerIcon,92,16,16,16 Image=WhiteJuggernautIcon,110,16,16,16 Image=RedIconNodeIcon,0,32,16,16 Image=RedDeployPointIcon,38,32,16,16 Image=RedEnergySourceIcon,56,32,16,16 Image=RedRaptorIcon,74,32,16,16 Image=RedHarbingerIcon,92,32,16,16 Image=RedJuggernautIcon,110,32,16,16 Image=BlueIconNodeIcon,0,48,16,16 Image=BlueDeployPointIcon,38,48,16,16 Image=BlueEnergySourceIcon,56,48,16,16 Image=BlueRaptorIcon,74,48,16,16 Image=BlueHarbingerIcon,92,48,16,16 Image=BlueJuggernautIcon,110,48,16,16 Component=Image Material=UIResT.HUD.RadarCircles Image=RadarOuterRing,2,66,124,61 Image=RadarInnerRing,2,130,125,125 Component=Image Material=UIResT.HUD.RadarCircles Image=RadarRangerIcon,20,16,16,16 Image=RadarTechIcon,20,32,16,16 Image=RadarGunnerIcon,20,48,16,16 Component=Image Material=UIResT.HUD.RadarMask Image=RadarIconNone,0,0,16,16 FullImage=RadarMaskTexture,true Component=Image Material=UIResT.HUD.U2HUD Image=RadarGlow,230,27,24,24 Component=Image Material=UIResT.HUD.Radar_Artifacts Image=RadarRedHealthIcon,0,0,16,16 Image=RadarRedDefenseIcon,0,16,16,16 Image=RadarRedSkillIcon,0,32,16,16 Image=RadarRedShieldIcon,0,48,16,16 Image=RadarRedDamageIcon,16,0,16,16 Image=RadarRedStaminaIcon,16,16,16,16 Image=RadarRedTriDown,16,32,16,16 Image=RadarRedTriUp,16,48,16,16 Image=RadarBlueDamageIcon,32,0,16,16 Image=RadarBlueStaminaIcon,32,16,16,16 Image=RadarBlueTriDown,32,32,16,16 Image=RadarBlueTriUp,32,48,16,16 Image=RadarBlueHealthIcon,48,0,16,16 Image=RadarBlueDefenseIcon,48,16,16,16 Image=RadarBlueSkillIcon,48,32,16,16 Image=RadarBlueShieldIcon,48,48,16,16 [RadarHolder] Class=MultiStateComponent State=RadarC State=NULL Transition=ShowRadar,1,0,0.4,RadarC Transition=HideRadar,0,1,0.6,RadarC NextStateEvent=ToggleRadar TweenLocation=false TweenAlpha=true DrawOrder=1 EnabledAccess=CodeMonkey,HasRadar [RadarC] Class=FixedSizeContainer ;Component=TempEditor Component=RadarGlowC Component=MaterialContainer Component=RadarZoomHook Component=RadarRotHook Component=ImageComponentNC Image=RadarMaskTexture Access=CodeMonkey,GetRadarTexture EnabledAccess=CodeMonkey,HasRadarTexture Align=Center,Center Clip=false Alpha=128 Component=ImageComponent Image=RadarInnerRing Align=Center,Center X=1 Component=RadarTeamRing:Red/A Component=RadarTeamRing:Blue/B Component=RadarIcons Component=ImageComponent Image=RadarPlayerIcon Align=Center,Center Align=HardCenter,HardBottom Location=0,-80 DrawOrder=1 [RadarGlowC] Class=MultiStateComponent State=RadarGlow:WHITE State=RadarGlow:RED State=RadarGlow:BLUE StateAccess=PawnMonkey,GetTeamIndex Align=Center,Center [RadarGlow] Class=FixedSizeContainer Component=RadarGlowImage:360/5.1/%0% Component=RadarGlowImage:-360/9.1/%0% [RadarGlowImage] Class=ImageWedge Radius=-90 Image=RadarGlow Align=Center,Center Size=180,180 Color=%2% Alpha=160 AngleAccess=Keyframe|0|0.0|%0%|%1%|0|0.0|%0%|%1%|0|0.0|%0%|%1%|0|0.0|%0%|%1% [RadarRotHook] Class=RealComponent Name=RadarRotHook WidthAccess=CodeMonkey,GetRadarRotation LocationAccess=CodeMonkey,GetRadarLocation DrawOrder=-100 [RadarZoomHook] Class=RealComponent Name=RadarZoomHook WidthAccess=CodeMonkey,GetRadarZoom HeightAccess=CodeMonkey,GetRadarZoom DrawOrder=-100 [RadarTeamRing] Class=ImageWedge Image=RadarOuterRing Radius=-61 Color=%0% Align=Center,Center AngleAccess=CodeMonkey,GetRadarTeamAngle%1% [RadarIcons] Class=RadarMgr Images=RadarIconNone Images=RadarRangerIcon Images=RadarTechIcon Images=RadarGunnerIcon Images=RadarHealthIcon Images=RadarRepairIcon Images=RadarResupplyIcon Images=RadarTalkIcon Images=RadarDeadIcon Images=WhiteEnergySourceIcon Images=RedEnergySourceIcon Images=BlueEnergySourceIcon Images=WhiteIconNodeIcon Images=RedIconNodeIcon Images=BlueIconNodeIcon Images=WhiteDeployPointIcon Images=RedDeployPointIcon Images=BlueDeployPointIcon Images=WhiteRaptorIcon Images=RedRaptorIcon Images=BlueRaptorIcon Images=WhiteHarbingerIcon Images=RedHarbingerIcon Images=BlueHarbingerIcon Images=WhiteJuggernautIcon Images=RedJuggernautIcon Images=BlueJuggernautIcon ;Images=RadarRedDamageIcon ;Images=RadarBlueDamageIcon ;Images=RadarRedDefenseIcon ;Images=RadarBlueDefenseIcon ;Images=RadarRedHealthIcon ;Images=RadarBlueHealthIcon ;Images=RadarRedShieldIcon ;Images=RadarBlueShieldIcon ;Images=RadarRedSkillIcon ;Images=RadarBlueSkillIcon ;Images=RadarRedStaminaIcon ;Images=RadarBlueStaminaIcon Images=RadarRedTriDown Images=RadarRedTriUp Images=RadarBlueTriDown Images=RadarBlueTriUp Access=RadarMgr,GetRadarIconIndex Radius=68 Align=Center,Center ############################## [BadConnectAlert] Class=FixedSizeContainer Component=Label Localized=true Text=BadConnect LocalizedFont=SmallFont Color=Black Align=Right,Top Component=ImageComponent Image=Red Align=Right,Top WidthAccess=exp(Parent.Label.Width) HeightAccess=exp(Parent.Label.Height) DrawOrder=-1 EnabledAccess=Player,BadConnect Align=HardRight,HardTop Location=-3,17 DrawOrder=1 ############################## [Spectator] Class=Label LocalizedFont=LimboFont Access=Player,GetSpectatorText Color=WHITE Align=HardCenter,HardBottom ############################## [U2Assets] Class=FixedSizeContainer Component=U2HUDTextures Component=U2HUDTextures_more Component=GlowTextures Component=ArtifactTextures Component=WeaponIconTextures Component=WeaponIconTextures_xmp Component=ScreenTileImage Component=UseReticleTextures Component=ProximityReticleTextures Component=SwipeTextures Component=ObjectivesTextures Component=DamageIndicatorTextures Component=U2HUDSounds Component=LeftArrowTexture Component=VehicleTextures [U2HUDSounds] Class=FixedSizeContainer Component=U2Sound:DialogPanelCascade Component=U2Sound:WeaponPanelCascade Component=U2Sound:WeaponPanelInitiate [U2Sound] Class=SoundComponent Sound=UISounds.%0% Register=%0% [U2HUDTextures] Class=Image Material=UIResT.HUD.U2HUD Image2=OrangeBar,3,1,136,7 Image2=BlueBar,3,9,136,15 Image2=BarBackground,3,17,136,23 Image2=OrangeBarR,136,1,3,7 Image2=BlueBarR,136,9,3,15 Image2=BarBackgroundR,136,17,3,23 Image2=Clip,3,25,188,47 Image2=Ammo,3,50,188,72 Image2=Health,3,75,188,97 Image2=Shield,3,100,188,122 Image2=DialogTrayFront,14,137,59,163 Image2=DialogTrayMiddle,86,137,237,159 Image2=DialogTrayEnd,212,95,238,117 Image2=WeaponTray,126,175,198,198 Image2=ZigZag,37,212,109,220 Image2=ThinTopLine,12,224,10,224 Image2=BackgroundBlock,3,227,253,253 Image2=ScreenFront,166,1,255,24 Image2=ZigZagR,109,212,37,220 Image2=ThinTopLineR,10,224,12,224 Image2=BackgroundBlockR,253,227,3,253 Image2=ScreenFrontR,255,1,167,24 [U2HUDTextures_more] Class=Image Material=UIResT.HUD.U2HUD Image=ZigZagGlow,134,161,75,13 Image=ZigZagGlowR,209,161,-75,13 Image=WeaponHilite,255,6,69,23 Image=ArtifactHolder,264,34,116,34 Image=XMPHolder,331,165,51,34 Image=AutoTurret,292,212,25,29 Image=RocketTurret,334,210,26,31 Image=FieldGenerator,404,169,10,33 Image=ProximitySensor,434,171,17,32 Image=TextGlowSwipe,336,3,16,30 Image=XMPZigZag,37,220,72,-8 Image=XMPZigZagGlow,134,174,75,-13 Image=XMPTextEnd,266,165,38,34 Image=XMPTextBackground,304,165,27,34 [GlowTextures] Class=Image Material=UIResT.HUD.U2HUD Image=HealthGlow,258,133,128,32 Image=ShieldGlow,258,133,128,32 Image=ClipGlow,386,133,-128,32 Image=AmmoGlow,386,133,-128,32 [DamageIndicatorTextures] Class=Image Material=UIResT.HUD.U2HUD Image=DamageIndicator,256,256,256,256 Image=DamageIndicatorR,512,256,-256,256 [ArtifactTextures] Class=Image Material=UIResT.HUD.U2HUD Image=Artifact_Shield,427,15,15,28 Image=Artifact_Damage,457,17,23,28 Image=Artifact_Health,459,56,30,20 Image=Artifact_Defense,456,97,32,23 Image=Artifact_Skill,463,134,14,29 Image=Artifact_Stamina,485,160,16,31 Image=ArtifactZigZag,109,220,-72,-8 Image=ArtifactZigZagGlow,209,174,-75,-13 [SwipeTextures] Class=Image Material=UIResT.HUD.U2HUD Image=TextGlowSwipeB01,287,73,25,30 Image=TextGlowSwipeB02,328,73,25,30 Image=TextGlowSwipeB03,368,73,25,30 Image=TextGlowSwipeB04,408,73,25,30 Image=TextGlowSwipeC01,292,121,21,32 Image=TextGlowSwipeC02,332,121,21,32 Image=TextGlowSwipeC03,372,121,21,32 Image=TextGlowSwipeC04,412,121,21,32 [WeaponIconTextures] Class=Image Material=UIResT.HUD.U2HUD Image=WI_DP,235,56,18,13 Image=WI_P,217,190,26,14 Image=WI_AR,15,171,37,14 Image=WI_FT,49,189,27,16 Image=WI_RL,79,178,42,15 Image=WI_T,108,161,15,14 Image=WI_ER,204,73,48,9 Image=WI_LR,12,192,32,12 Image=WI_MC,226,169,19,14 Image=WI_SC,199,56,31,14 Image=WI_GL,205,121,39,13 Image=WI_S,181,203,35,13 Image=WI_LG,230,83,24,14 Image=WI_SR,122,204,47,12 Image=WI_Default,211,33,14,14 Image=XMP_Unknown,211,33,14,14 [WeaponIconTextures_xmp] Class=Image Material=UIResT.HUD.U2HUD Image=XMP_AT,269,112,21,21 Image=XMP_RT,290,112,21,21 Image=XMP_SG,310,113,18,18 Image=XMP_LM,347,112,21,21 Image=XMP_TM,251,114,18,18 Image=XMP_SP,367,111,23,23 Image=XMP_DP,420,177,18,18 [ScreenTileImage] Class=Image Material=UIResT.HUD.ScreenTile FullImage=ScreenTile,true [UseReticleTextures] Class=Image Material=UIResT.HUD.U2HUD Image=UseCornerNW,421,230,26,15 Image=UseCornerNE,447,230,-26,15 Image=UseCornerSW,421,245,26,-15 Image=UseCornerSE,447,245,-26,-15 Image=UseTopNW,431,215,16,8 Image=UseTopNE,447,215,-16,8 Image=UseTopSW,431,223,16,-8 Image=UseTopSE,447,223,-16,-8 Image=UseLineTop,448,215,8,8 Image=UseLineBottom,448,223,8,-8 Image=UseSideNW,426,116,15,32 Image=UseSideNE,441,116,-15,32 Image=UseSideSW,426,148,15,-32 Image=UseSideSE,441,148,-15,-32 Image=UseLineLeft,426,148,15,4 Image=UseLineRight,441,148,-15,4 [ProximityReticleTextures] Class=Image Material=UIResT.HUD.U2HUD Image=ProximityCornerNW,375,230,26,15 Image=ProximityCornerNE,401,230,-26,15 Image=ProximityCornerSW,375,245,26,-15 Image=ProximityCornerSE,401,245,-26,-15 Image=ProximityTopNW,385,215,16,8 Image=ProximityTopNE,401,215,-16,8 Image=ProximityTopSW,385,223,16,-8 Image=ProximityTopSE,401,223,-16,-8 Image=ProximityLineTop,402,215,8,8 Image=ProximityLineBottom,402,223,8,-8 Image=ProximitySideNW,407,116,15,16 Image=ProximitySideNE,422,116,-15,16 Image=ProximitySideSW,407,132,15,-16 Image=ProximitySideSE,422,132,-15,-16 ;Image=ProximitySideNW,426,116,15,32 ;Image=ProximitySideNE,441,116,-15,32 ;Image=ProximitySideSW,426,148,15,-32 ;Image=ProximitySideSE,441,148,-15,-32 Image=ProximityLineLeft,407,148,15,4 Image=ProximityLineRight,422,148,-15,4 [ObjectivesTextures] Class=Image Material=UIResT.UI.UIPieces Image=ObjectivesTopBracket,0,3,487,21 Image=ObjectivesBottomBracket,21,26,490,33 Image=ObjectivesTranslucentPiece,109,140,124,23 Image=ObjectivesBackground,266,156,242,6 Image=ObjectivesBackgroundR,508,156,-242,6 Image=TypeBackground,0,350,155,35 Image=CoverBar,326,136,183,10 Image=ZigZagNextToTypeBackground,156,369,251,15 Image=LeftAngleGradientPiece,1,325,45,25 Image=LeftAngleGradientPieceStretchDot,43,347,2,2 Image=LeftAngleGradientPieceStretchDotR,1,329,2,2 [LeftArrowTexture] Class=Image Material=UIResT.HUD.U2HUD Image=LeftArrow,340,6,16,16 [VehicleTextures] Class=Image Material=UIResT.HUD.U2HUD Image=Vehicle_Driver,24,418,26,26 Image=Vehicle_TurretA,50,421,36,23 Image=Vehicle_TurretB,86,421,-36,23 Image=Vehicle_Bar,17,320,158,40 Image=Vehicle_TurretAsm,96,418,16,16 Image=Vehicle_TurretBsm,112,421,-16,16